Dungeon Traps

Modified on Thu, 19 Jun at 2:11 AM

Step carefully for the Dungeons are now filled with Traps, applying debuffs to all allies!

Dungeon Traps apply once unlocked to all Dungeon battles, until daily reset. 

Types of Traps

Jinx

Traps_10_Jinx.png Gem Masteries in Battle are set to 0 for the rest of the Dungeon.

 

Weakness

Traps_09_Weakness.png Debuff all Allies by 20% to all Stats at the start of Battle

 

Cursed

Traps_08_Cursed.png Inflict Curse on all Allies at the start of Battle.

 

Death

Traps_07_Death.png Inflict Death Mark on all Allies at the start of Battle.

 

Web

Traps_04_Web.png Inflict Web on all Allies at the start of Battle.

 

Ice

Traps_00_Ice.png Inflict Frozen on all Allies at the start of the Battle.

 

Toxic

Traps_01_Toxic.png Inflict Poison on all Allies at the start of Battle.

 

Silence

Traps_03_Silence.png Inflict Silence on all Allies at the start of Battle.

 

Fire

Traps_02_Fire.png Inflict Burn on all Allies at the start of Battle.

 

Stun

Traps_05_Stun.png Inflict Stun on all Allies at the start of Battle.

 

Spike

Traps_06_Spike.png Inflict 2 stack of Bleed on all Allies at the start of Battle.

 

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